These are common programs and the ports they use for network access.
The software maker has complete information and instructions, consult them if these ports do not work!
For a description of port forwarding, and configuration instructions, see How is Port Forwarding Configured?
Go to the router's Port Forwarding Menu to enter the port numbers and IP address of the server. The default IP range is 192.168.0.XXX (When using DCHP).
| Services | Notes | Port Numbers |
| HTTP | 80 | |
| FTP | 21 | |
| TELNET | 23 | |
| POP3 | 110 | |
| SMTP | 25 | |
| mIRC | NoneN | |
| NTP | 123 | |
| PPTP | 1723 | |
| Applications | Notes | Port Numbers |
| AOL | 5190 - 5193 | |
| AOL Instant Messenger (AIM) | 5190 | |
|
AOL ICQ |
5190, dynamic > 1024 | |
| BAYVPN | 500 | |
| CarbonCopy32 | 1023 - 1680 | |
| CITRIX | 1494 | |
| Cu-SeeMe2 | Cornell 1.1 | 7648 |
| . | White Pine 3.1.2 and 4.0 | 7648 24032 |
| Direct Connect | 375 - 425 | |
| FW1VPN | 259 | |
|
ICQ |
For file transfer: ICQ -> Preference > Connections > Firewall. Set timeout to 80 seconds. | None for chat |
| IPTV | Cisco IPTV 2.0.0 | None |
| Laplink | 1547 | |
| Lotus Notes | 1352 | |
| MSN Messenger (Including Voice) | See this Microsoft Link for detailed info, including Windows 2000 Problems | 6901& 6891-6900 |
| NETGEAR SC101/SC101T | UDP: 20001 | |
|
NetMeeting3 |
NetMeeting 2.1 and 2.11 | 1720 1503 |
| PC Anywhere | Host must be on the LAN side and set. | 22 5631 - 5632 |
| RealPlayer | RealPlayer G2 | None |
| Remote Anything | 3996 - 4000 | |
| Shiva VPN | Set the mobile option to be your public IP address. | 2233 |
| Virtual Network Computing | 5500 5800 5900 |
|
| VDOLive | . | None |
| Vonage VoIP Phone Service |
5060 - 5070 |
|
| Games | Notes | Ports |
| Age of Empires II | 23978 | |
| Aliens vs. Predator | 80 2300 - 2400 8000 - 8999 |
|
| Asheron's Call | May need to open MSN DX ports. | 9000 - 9013 |
| Baldur's Gate | 15000 | |
| Black and White | 2611 - 2612 6500 6667 27900 |
|
| Civilization 3 |
Consult this page (You'll have to click through an ad.) Civilization Conquests users should also consult the manual, starting p. 47. |
80 |
|
Civilization 4 (Running GameSpy) |
Consult this forum page |
6667 (IRC) |
| Dark Reign 2 | 26214 | |
| Delta Force | 3100 3568 3999 |
|
| Dune 2000 | 1140 - 1234 4000 |
|
| Dungeon Siege | 19271 | |
| Elite Force | 26000 27500 27910 27960 |
|
| Everquest | 1024 - 6000 7000 |
|
| F-22 Lightning 3 | 4533 - 4660 | |
| Fighter Ace II | 50000 - 50100 | |
| Fighter Ace II (DX) | 2300 - 2400 47624 50000 - 50100 |
|
| Guild Wars | 6112 | |
| Half Life | 27015 | |
| Heretic II | 28910 | |
| Hexen II | Each computer must use a different port number. Add 1 for each player starting with 26900. | 26900 (+1 for each player) |
| KALI | Each computer must use a different port number. Add 1 for each player starting with 2213. |
2213 (+1 for each player) |
| MSN Game Zone | 6667 28800 - 29000 |
|
| MSN Game Zone (DX) | 2300 - 2400 47624 |
|
| Myth | 3453 | |
| Need for Speed | 9442 | |
| Need for Speed 3 | 1030 | |
| Outlaws | 5310 | |
| Quake III | Each computer uses a different port number. Add 1 for each player starting with 27660. | 27660 (+1 for each player) |
| Rainbow Six | 2346 | |
| Rogue Spear | 2346 | |
| StarCraft | 6112 | |
| Tiberian Sun | 1140 - 1234 4000 |
|
| Ultima |
5001 - 5010 Game
7775 - 7777 Login 8888, 9999 Patch 8800 - 8900 Messenger 7875 Monitor |
|
| Unreal Tournament | Need to modify the [UWeb.WebServer] section of the server.ini file: Set ListenPort to 8080; Set ServerName to the Public IP of your router. | 7777 (game) 7778 (server) 7779 - 7783 (UdpLink) 27900 (server query) 8080 (UT Server Admin) |
| XBox | There are known problems with XBox Live Network, see Cannot Log On XBox with Router | 88 3074 (XBox incorrectly says this is unnecessary in all cases.) |
1 Since NAT causes your LAN appear as a single computer to the Internet, it is impossible to configure other servers the same way on the same LAN behind NAT.
2 As White Pine CuSeeMe uses dedicated ports to transmit and receive, only one local CuSeeMe is allowed in a LAN.
3With NAT enabled, NetMeeting users in a LAN cannot connect to one remote NetMeeting user, as the remote user is unable to distinguish between LAN users. But NAT allows one local NetMeeting user to connect to multiple Internet users at a time.
4 Certain Quake servers do not allow multiple users to login using the same unique IP, so only one Quake user will be allowed in this case. In addition, when a Quake server is configured behind NAT, the router will not be able to provide information of that server on the Internet.
Doc: N100495.asp Oct. 16, 2003